video games

One Gamer's Take On 'Gamergate'

Nov 19, 2014

A very public controversy has engulfed the world of video games, centered around the treatment of women and minorities in the gaming culture.

The debate has ramifications for educators, as schools ponder the educational potential of online games and the need to protect young people who play them. For some perspective on this issue we turned to Rafael Johns, a reporter for Youth Radio. Here's his commentary:

I enjoy video games.

As the ongoing, harassment-fueled controversy known as Gamergate rages into its second month with no sign of dying down, the Pew Research Center is out with new numbers on online harassment.

Microsoft Buys 'Minecraft' For $2.5 Billion

Sep 15, 2014

Ross Reynolds talks with Jamin Warren, founder of the videogame arts and culture company Kill Screen, about what Microsoft has to gain from buying the company behind the hugely popular video game "Minecraft."

KUOW Photo/Hannah Burn

Ross Reynolds talks with e-sport champion Yiliang "DoubleLift" Peng about the hard path he took to becoming a professional gamer.

Flickr Photo/Jakob Wells (CC-BY-NC-ND)

Arwen Nicks reports on the growing world of competitive gaming as a spectator sport from this year’s The International, an annual  competition of professional DOTA 2 players. This year’s competition drew more than 10,000 spectators this weekend to Key Arena.

The video game BioShock Infinite received widespread praise for having a rich narrative packed with philosophy when it debuted last year. The game sold millions of copies.

Flickr Photo/Marco Verch (CC-BY-NC-ND)

Microsoft may have found a way to pull ahead of the Sony Playstation — in China.

The company partnered this week with a Chinese company to bring its Xbox One gaming console out of the black market and into Chinese stores.

Gaming While Male: A 'Privilege' Few Men Recognize

Apr 28, 2014

In video games, sexism often comes in the form of male-dominated storylines and character archetypes. In the video game community, it takes a more menacing shape.

It ranges from attempts to silence female critics to the harassment of fellow players. Some harassment even goes so far as phone calls and rape threats, as one female game developer found out last year.

Flickr Photo/Joshua Livingston (CC BY-NC-ND)

Ross Reynolds talks with video game scriptwriter, Rhianna Pratchett, about writing for "Tomb Raider" and the struggle of including more diversity in the gaming world.

All this week the video game industry has been gathered in San Francisco for the annual Game Developers Conference. It's where the wizards behind the games — the artists, programmers, writers and the companies they work for — meet to talk, hold panels, pick each other's brains and show off their latest creations.

Camouflaj's Facebook page

Ross Reynolds talks with video game creator Ryan Payton and business director Jeffrey Matthews about their new game, "Republique," out of the Bellevue-based studio, Camouflaj.

In Gaming, A Shift From Enemies To Emotions

Jan 7, 2014

A generation has grown up with video games — and video games are growing up, too. Developers are using the medium to tell sophisticated, emotionally complex stories.

The Northwest programmers behind the computer game Myst are now trying to write their next chapter.

Flickr Photo/Sean Dreilinger

Ross Reynolds talks with Portal designer Kim Swift about minorities in the game industry and how diversity will make games better.

Flickr Photo/Official GDC

Ross Reynolds talks with local Portal designer Kim Swift about living her childhood dream.

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